![]() ![]() I've fought the same boss fight 2 times now, and by the looks of it, I'll fight it one more time, because why design new boss fights I guess? This 2 weapon system also seems completely devoid of sense as they introduced a crafting system which allows you to build new cool weapons. You could use the weapons that you needed AND the ones you liked. I'm pretty sure you were able to carry 4 in DS2, and that was perfect. And I kinda think it's not very good.įirst of all, the fact that you have 2 weapons is downright bad. If we ever complete it, there better be a reward of free unlimited rainbows.I've managed to play the game for a bit, I'm a couple hours in. And don't think it's something you can just avoid by going back to a previous save as PlayStation Lifestyle details, once you die the game simply returns you to the start, end of. ![]() Hardcore mode drops the three-saves-and-out of Dead Space 2, and replaces it with something that sounds far more evil. Whereas Pure Survival is all about resource management enemies are the only things that drop any goodies, and there are no ammo, health or weapon packs. ![]() Classic Mode is single-player only, removes crafting, and employs 'classic' aiming to resemble the original Dead Space. New Game+ is as it sounds, the mode carrying over your upgrades and weaponry from the completed save. Papoutsis also revealed there are four modes unlocked by beating the game once, namely New Game+, Classic Mode, Pure Survival Mode, and the return of Hardcore Mode, albeit with a new twist. We're not saying much, yet - but think 'disturbing' to get your imaginations going." "And the team is hard at work on a top secret additional story that will be coming in a few weeks. "As you can see, we have a lot planned for you in DS3," Papoutsis wrote. Papoutsis closed off a blog post today with a vague drop of a "top secret additional story." That's what a hint by game producer Steve Papoutsis seems to suggest, anyway. The Dead Space 3 story may get extended through DLC released in a few weeks' time. ![]()
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